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Roblox Coding Interview: Design Autocomplete System (Trie)

Topics:
Trie
Priority Queue
Prefix Matching
Roles:
Software Engineer
Backend Engineer
Full-Stack Engineer
Experience:
Entry Level
Mid Level
Senior

Question Description

You will implement an interactive autocomplete/typeahead system that processes input one character at a time and returns up to k=3 historical sentences matching the current prefix.

Core task: build a class (e.g., AutocompleteSystem) initialized with a list of historical sentences and usage counts. As you receive non-terminating characters you must append them to the current prefix and return up to three suggestions sorted first by frequency (highest first) and then lexicographically for ties. When you receive '#', treat the current prefix as a completed sentence: add it to history or increment its count and reset the input prefix.

Flow / stages:

  • Stage 1: implement query behavior for incremental input and prefix lookup (character-by-character API).
  • Stage 2: persist updates when '#' is received so future queries reflect new frequencies.

Skill signals the interviewer expects:

  • Data structures: Trie for efficient prefix search, and a min/max-heap or priority queue for top-k ranking.
  • Correct tie-breaking (lexicographic) and stable ordering.
  • Complexity reasoning: time/space trade-offs for insertion, search, and maintaining top-k priorities.

Practical tips: discuss how you store counts at trie nodes, how to collect candidate sentences efficiently, memory vs. speed trade-offs, and how to scale suggestions for large corpora.

Common Follow-up Questions

  • How would you modify the design to support a dynamic k (top-k) where k is a runtime parameter?
  • How do you scale this autocomplete to millions of sentences (storage, sharding, and latency considerations)?
  • Describe how you'd support deletions or decrementing sentence counts in your Trie + heap design.
  • How would you change the data structures to support case-insensitive or Unicode input efficiently?
  • Can you provide an alternative design that avoids traversing all descendant nodes for each prefix query (e.g., caching top-k at nodes)?

Related Questions

1Top K frequent words: return most frequent words for a given prefix
2Design a typeahead system for large-scale search (system design emphasis)
3Implement autocomplete using sorted array + binary search instead of a Trie
4Implement T9 predictive text / phone keypad autocomplete

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Design Autocomplete System - Roblox Coding Question | Voker